![]() The first function were calling is loadModel, thats directly called from the constructor. I have found a github thread with the same issue here and the creator says it is fixed. To import a model and translate it to our own structure, we first need to include the appropriate headers of Assimp: include include include .\.\bin\assimp.exe:ĬMakeFiles\assimp_cmd.dir/objects.a():Main.cpp:(.text+0x8d): undefined reference to Assimp::Importer::ValidateFlags(unsigned int) constĬMakeFiles\assimp_cmd.dir/objects.a():Main.cpp:(.text+0xc4): undefined reference to Assimp::Importer::ReadFile(char const*, unsigned int)ĬMakeFiles\assimp_cmd.dir/objects.a():Export.cpp:(.text+0xf44): undefined reference to `Assimp::Exporter::GetExportFormatDescription(unsigned long long) const'Ĭollect2.exe: error: ld returned 1 exit status Do this with the loaders you want to have and do not enable the SMD-Importer. Now only the SMD loader will be included and all others will be disabled. I found a FindSDL2. If you want to disable the SMDLOADER you need to specify which loaders shall be included: cmake CMakeLists.txt -DASSIMPBUILDSMDIMPORTERON. To use a self compiled version, pass -DASSIMPDIR/path/to/assimp to the deal.II CMake call. Copy the FindSDL2.cmake module and place it in a new 'cmake' directory within your project. Assimp should be readily packaged by most Linux distributions. ![]() Paste this folder in your C:Program Files (x86) directory. ![]() While the former is easier to handle, the latter also forms a point where other programming languages can connect to. ![]() There are two separate interfaces by which you can access the library: a C++ interface and a C interface using flat functions. Tesselation 20:31 lib Change CMakeLists. Extract the zip folder and you should see a folder similar to 'SDL2-2.0.9'. When youâre done integrating the library into your IDE / project, you can now start using it. I am trying to build assimp-5.0.0 using MinGW64.ĬMake CMakeLists.txt -G"MinGW Makefiles" ran without issues.Ä«ut when I call mingw32-make, I get the following issue at Linking CXX executable. configuration adding å4 bit Ma21:08 dlls Change CMakeLists.txt to add 2dgame project, and added irrKlang to L J14:39 includes Fix 8.3. ![]()
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